Nilai Estetika Selendang Pada Sindhen Wayang Kulit Purwa di Era Digitalisasi
DOI:
https://doi.org/10.55606/jurrsendem.v4i2.6709Keywords:
Aesthetic Value, Digitalization, Selendang, Sindhen, Wayang Kulit PurwaAbstract
This research examines the aesthetic value of the selendang (sash or shawl) worn by the sindhen (female singer) in wayang kulit purwa (Javanese shadow puppet) performances, and the shift in its meaning amidst the current of digitalization. The selendang, as an element of attire, functions not only as an aesthetic complement but is also laden with philosophical and symbolic meaning in Javanese culture. Traditionally, the selendang worn by a sindhen possesses aesthetic value that emanates from the choice of motifs, colors, and the way it is worn, reflecting elegance, social status, and spiritual depth. In performances, the selendang also serves as a dance prop that enhances movement and strengthens the sindhen's expression. The era of digitalization brings new challenges and opportunities for traditional performing arts, including wayang kulit purwa. This study employs a qualitative approach with literature review and observation of both live and digitally broadcasted wayang kulit performances. The results indicate that in the current digital era, a shift has occurred in several aesthetic aspects of the sindhen's selendang. There is a trend towards using more diverse and modern materials and motifs, sometimes adapting techniques like digital printing to create more visually appealing on-screen presentations. Nevertheless, the core values of the selendang as a symbol of refined character and artistic beauty are maintained, and even further explored to cater to a broader and more modern audience. The digitalization of the performance stage also influences the sindhen's interaction, where the selendang is sometimes used more dynamically
Downloads
References
Abidin, C. (2021). Internet celebrity: Understanding fame online. Emerald Publishing Limited.
Barthes, R. (2006). The Language of Fashion. (A. Lavers & C. Smith, Trans.). Berg Publishers.
Baudrillard, J. (1994). Simulacra and Simulation. (S. F. Glasser, Trans.). Michigan: University of Michigan Press.
Couldry, N., & Hepp, A. (2016). The mediatized world: On critical theory and social change. Polity Press.
Djelantik, A. A. M. (1999). Estetika: Sebuah Pengantar. Masyarakat Seni Pertunjukan Indonesia.
Haryanto, S. (2018). The existence of wayang kulit in the era of media convergence. Harmonia: Journal of Arts Research and Education, 18(2), 143-152.
Jenkins, H., Ford, S., & Green, J. (2018). Spreadable media: Creating value and meaning in a networked culture (2nd ed.). New York: New York University Press.
Murtiyoso, B., dkk. (2007). Teori Pedalangan. Surakarta: ISI Press Surakarta.
Nugroho, A. S. (2021). “Instagramable” Sinden: Personal Branding dan Negosiasi Identitas Budaya di Media Sosial. Jurnal Kajian Komunikasi, 9(1), 88-102.
Ongko, E. S., Syahrurridhani, A., & Sutrisno, A. A. K. (2022). Kajian Motif Batik Gajah Oling dalam Busana Tari Gandrung Khas Banyuwangi dengan Pendekatan Etnosemiotika dan Estetika. Jurnal Kajian Seni, 8(1), 1-15.
Pramayoza, D., & Adiwibowo, A. S. (2019). YouTube as a New Stage: The Transformation of Wayang Kulit Performance from Ritual to Digital Spectacle. IKAT: The Indonesian Journal of Southeast Asian Studies, 3(1), 59-74.
Soedarsono, R. M. (1997). Seni Pertunjukan Indonesia di Era Globalisasi. Jakarta: Direktorat Jenderal Pendidikan Tinggi, Departemen Pendidikan dan Kebudayaan.
Soetarno, & Murtiyoso, B. (2007). Estetika Pedalangan. Surakarta: Institut Seni Indonesia (ISI) Press.
Sunardi. (2015). Semiotika Negatif dan Estetika Alus dalam Budaya Jawa. Jurnal Filsafat, 25(2), 272-290.
Van Dijck, J., Poell, T., & de Waal, M. (2018). The platform society: Public values in a connective world. Oxford: Oxford University Press.
Widyastuti, R. (2023). The sindhen’s gaze: Female agency and visual sovereignty in digital wayang performance. Inter-Asia Cultural Studies, 24(4), 612-629.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Jurnal Riset Rumpun Seni, Desain dan Media

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.





