Visual Branding Band Ethereal di Kota Padang

Authors

  • Yani Trullya Universitas Negeri Padang
  • Aditya Hanum Widarsa Universitas Negeri Padang

DOI:

https://doi.org/10.55606/jurrsendem.v3i1.2568

Keywords:

Visual Branding, Ethereal, Underground Music

Abstract

Ethereal is a band that plays post black metal music in the city of Padang. However, the lack of introduction in the form of visual media to the Ethereal band causes few underground music lovers to know the identity of the Ethereal band. This design is carried out in order to increase the existence of the post black metal genre in Padang city and optimize and provide consistency to the introduction of the Ethereal band's identity so that it can be better known and remembered by the target audience. This design uses the Design Thingking method, so it can be concluded that in this design a problem is sourced to an empathy, the need for solutions to existing problems, then keep testing for improvement. Therefore, a manual book was made as the main media to introduce the Ethereal band to the target audience. By using data analysis called SWOT (strenghts, weaknesses, opportunities, threats). and supported by various supporting media on the visual branding of the Ethereal band in the form of: Digital Catalog, Poster, Ticket, T-shirt, Tumblr, Emblem, and Sticker Pack.

References

Nurbani Bangsawan dkk, "Strategi Positioning Dalam Rangka Mempertahankan dan Meningkatkan Pangsa Pasar RSIA ST Fatimah Makasar", Jurnal MKMI, Vol. 2, No. 3, (2013), 15- 20.

Shofurotul, M., & Puri, S. (2020). Perancangan Visual Branding Latansa Collection.Citrakara,02(01),1–13.

Mootee, I. (2013). Design Thinking for strategic innovation (pp. 1–204).

Chandra, L. J., Natadjaja, L., Malkisedek, M., & Petra, U. K. (2017). Perancangan Visual Branding Toko Kue Mama Makassar Abstrak Pendahuluan. DKV Adiwarna, Universitas Kristen Petra, 1(10).

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Published

2024-01-25

How to Cite

Yani Trullya, & Aditya Hanum Widarsa. (2024). Visual Branding Band Ethereal di Kota Padang. Jurnal Riset Rumpun Seni, Desain Dan Media, 3(1), 177–183. https://doi.org/10.55606/jurrsendem.v3i1.2568